NEWS:RECENT
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Nobody home...?
This website is a popup-ridden wasteland...
Things will change though. As have and will some other things.
- TM
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www.takuro-no-war.jp
Wow, the second update in two days. Another new tab
has been uploaded. This one is for Glay's "Children
in the war", as seen on the live DVD/VHS "High
Communications 2003". Sadly I was only able to
figure out fragments of the song, but it's something
to start at least.
- TM
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In-Ear-Invasion
Beta-testing an album is a very time consuming task.
And the quote of the week/month/year/century comes
from someone who recently made this statement that really
gets you thinking:
"i had this dream where people loved each other.
where people had fun and there was no violence anywhere!
where people just worried about each other's needs...
so when i woke up, i said to myself "we already
have that, its porno!"
- TM
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Untitled
I added one new tab to the guitar tabs site, "untitled"
by Sigur Ros (all songs on the album are untitled, this
is track 1), which I've seen the video for here,
a very touching and sad video. The song is very beautiful
too, slow and sad.
- TM
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Lexus Nexus
Damian Lee, member of the Doom "9th Gate"
team and respected musician, has put his website online.
At the moment it contains his released Doom levels and
some information about himself, but more is to come
in the near future. You can reach his website here.
Welcome "online", pal! ;-)
- TM
PS: Yeah, the nasty banner ads are on top of the page
now! :-(
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Doom Builder
There is a new Doom editor in town, named "Doom
Builder", and it is really a nice pal. I downloaded
it last weekend and yesterday I had a closer look at
it. And I really liked what I saw. I have been using
DEU until now, an old DOS editor that would crash with
bigger maps (at around 200kb filesize it would randomly
screw up the sectors, making any working impossible),
so for big maps like my 9th
Gate level, I would have to split up the map and
work with several WAD files. I tried various other editors
but never found one that I was comfortable with. Since
Doombuilder is similar to DEU in many aspects, it wasn't
a huge step to switch over to the new editor. From now
on, I think DEU will become more and more abandoned
for me (I think I was the last user of this program
anyway :-) ).
Doombuilder features a very nice 3D-view of the map
that reminded me a lot of Duke Nukem 3D's Build editor
(of course not just me, as it's mentioned on the editor's
homepage too). Just like there you can fly or walk through
your map, change textures and lighting and raise and
lower floors and ceilings. Sprites are not displayed
though, which is a bit sad. But the 3D view will dramatically
speed up editing, since there is no more need to jump
in and out of the game to check your texture alignment.
It can all be done in the 3D-view. There is an automatic
alignment function that seems to work well, and you
can move the textures by hand with the arrow keys. Especially
for odd walls, this function is very handy, so you can
quickly find the correct offset.
Another little drawback is that when you create sectors,
the program seems to always use the standard values,
i.e floor/ceiling heights, textures and lighting. So
you have to manually set each sector (or a bunch of
sectors by selecting them all). Maybe I missed something
here though, otherwise I would highly suggest working
on this issue, as it is a real time-stealing flaw.
Apart from these minor issues, I instantly liked the
editor and I think I will use it a lot when I get back
to Doom. Sadly in the past months I haven't felt much
interest in the game and therefore haven't mapped at
all. This is especially sad for the 9th Gate, as my
maps are still under construction. I hope that I will
find the motivation to go back and finish them with
the help of the new editor.
- TM
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New Photos
It's been 5 months since I last updated my photo site.
Finally I took the time to add all the photos that I
wanted to get up in those past months. Of course, in
this time since the last update, I took lots of new
photos, out of which 18 made it on the page.
There are two new special themed galleries: One consists
of images of cherry blossoms, which will surely please
the japanese readers of this site (are there any?).
:-) Second, there's a gallery called "pipes"
which has images of...well pipes. One pipe actually.
Apart from these, there are of course many images in
the general galleries.
If I fueled your interest, take a look at my photography
page. :-)
- TM
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Free Sex (in your Guestbook)!
Ranting time! We all know spam emails and we hate them
for a reason: They fill our inbox and are generally
just as superfluous as a beach in the desert. But now
it seems that some clever people have found a new way
of giving us a pain in the neck, after we all encountered
spam emails, more or less successfully, with anti-spam
filters: Guestbook spamming!
During the past week, I received several entries in
my guestbooks, nearly all from the same source, and
containing similar texts ("Happy Easter all of
you"). One of those entries was even an ad for
a porn site. And the most interesting aspect is that
some of these entries were made in a guestbook that
I don't even have online anymore!
Do we need all this spamming that's getting more perkily
by the hour? No. Do we need 3 popups at our Tripod sites?
No, but that's another story.
The worst thing about guestbook spamming is that you
have to manually delete the posts and obviously there
is no such thing as a filter. Too bad.
If you are a regular visitor to my site, then I'll
be happy to receive a guestbook entry from you. Just
write your greetings here.
If you're looking for a victim for your useless advertising,
just f*ck off!
- TM
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Small Stuff
Various small updates and fixes. Nothing more.
- TM
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V3.2 Online And Operational
So here it is. Finally. Welcome to Tobysite version
3.2. As you can see, the basic look is still the same,
but the navigaiton has been fully reworked and much
more content has been added. Lemme quickly list it for
you: Game levels (Doom, Doom 2, Unreal, Unreal Tournament),
art (guitar tabs, pixel art, manga), information about
my other projects (Fehler 404, photography), various
formal stuff (links, about, a site history, and a guestbook).
So, this should be quite a lot of stuff for you to check
out. If you're interested, that is.
I'm especially happy to have all my Doom and Unreal
Tournament maps back online. Duke Nukem and Wolfenstein
3D maps haven't made it until now, but they are about
to follow soon.
Let's see what I come up with next... (-:
- TM
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me.
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